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A320-family/Models/Instruments/ND/canvas/map/TERRAIN.symbol

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# See: http://wiki.flightgear.org/MapStructure
# Class things:
var name = 'TERRAIN';
var parents = [DotSym];
var __self__ = caller(0)[0];
DotSym.makeinstance( name, __self__ );
var element_type = "group";
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var terrain_minalt = props.globals.initNode("/custom/terrain/min-altitude", 0,"INT");
var terrain_maxalt = props.globals.initNode("/custom/terrain/max-altitude", -9999,"INT");
var tile_list = ["*black*","tile_01.png","tile_02.png","tile_03.png","tile_04.png","tile_06.png","tile_09.png","tile_s1.png"];
var is_terrain = 0;
var get_elevation = func (lat, lon) {
var info = geodinfo(lat, lon);
var elevation = 0;
if (info != nil) {
elevation = int(info[0] * 3.2808399);
me.is_terrain = (info[1] == nil) ? 1 : info[1].solid;
}
else { elevation = nil; }
return elevation;
}
var updateTerrain = func {
if (me.reference == nil) return;
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if(me.fetching) return;
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me.fetching = 1;
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if (me.request_clear == 1) {
me.request_clear = 0;
me.clear();
}
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var RAD2DEG = 57.2957795;
var DEG2RAD = 0.016774532925;
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var pos_lat = me.reference.lat();
var pos_lon = me.reference.lon();
var heading = me.reference.heading;
var altitudeft = me.reference.altitudeft;
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var side = (math.mod(me.radar_beacon,2)==0) ? "L" : "R";
var a = int(me.radar_beacon/2);
var col = a;
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if (side == "R") {
col = -1 + (-1 * a);
}
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var trn = me.terrlayer[side ~ a];
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var len = size(trn);
var range = me.range;
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var tiles = me.tile_list;
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var proj_lon = pos_lon + ((col * (range/30) * math.sin(DEG2RAD * (heading - 90))) / 40);
var proj_lat = pos_lat + ((col * (range/30) * math.cos(DEG2RAD * (heading - 90))) / 40);
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var elevft = [];
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for (var row = 0; row < len; row += 1) {
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if (trn[row] == nil) {
append(elevft,-1);
continue;
}
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var point_lon = proj_lon + ((row * (range/30) / 40) * math.sin(DEG2RAD * heading));
var point_lat = proj_lat + ((row * (range/30) / 40) * math.cos(DEG2RAD * heading));
var elev = me.get_elevation(point_lat, point_lon);
var grad = 0; #black
if (elev != nil) {
if (me.is_terrain) {
if (elev<me.min_altitude) me.min_altitude = elev;
else if (elev>me.max_altitude) me.max_altitude = elev;
if (elev < me.basealtitudeft) grad = 0; # < 400 near runway use blank
else {
var diff = elev - altitudeft;
if (diff>=0) {
grad = int(diff/1000) + 3;
if (grad>5) grad = 5;
} else {
if (diff>-500) grad = 3; # lite yellow
else {
grad = 2 + int(diff/1000);
if (grad<0) grad = 0;
}
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}
}
} else {
var diff = elev - altitudeft;
if (diff>=-2000) grad = 7; #sea
}
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append(elevft,grad); # 0-5
} else {
append(elevft,6); # magenta
}
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}
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me.radar_cleared = 0;
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for (var r=0; r < len; r+=1) {
var imgx = elevft[r];
if (imgx == -1) continue;
if (imgx < 1) trn[r].hide();
else trn[r].setFile(me.imgpath ~ me.tile_list[imgx]).show();
}
me.radar_beacon += 1;
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if (me.radar_beacon >= (me.tileradiusw*2)) {
me.update_altitudes();
me.restart_beacon();
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}
#me.last_request = getprop("sim/time/elapsed-sec");
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me.fetching = 0;
};
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var update_altitudes = func {
me.terrain_minalt.setValue(me.min_altitude);
me.terrain_maxalt.setValue(me.max_altitude);
}
var restart_beacon = func {
me.radar_beacon = 0;
me.radar_cycle += 1;
me.min_altitude = 9999;
me.max_altitude = -9999;
};
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var init = func {
#print('TERRAIN init');
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me.tile = 33; # preferred 34
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me.fetching = 0;
me.timeStamp = nil;
me.fetchRad = me.model.fetchRad; # Radius of radar layer to fetch
me.range = me.model.rangeNm; # Range of Navigation Display
me.viewport_radius = me.getOption('viewport_radius', 670);
me.imgpath = get_local_path('res/terrain/');
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me.radar_beacon = 0;
me.radar_cycle = 0;
me.radar_cleared = 1;
me.request_clear = 0;
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me.visible = 0;
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me.min_altitude = 9999;
me.max_altitude = -9999;
me.basealtitudeft = nil;
me.reference = nil;
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var tile = me.tile;
var gx = int(me.viewport_radius / tile);
me.tileradius = gx;
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var limx = int((512/tile)+0.5); # horiz space is smaller
me.tileradiusw = limx;
me.terrlayer = {};
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var centx = 0;
var centy = -me.viewport_radius;
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var group = me.group.createChild("group").set("z-index", -100); #me.element
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for (var c=0; c<limx; c+=1) {
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var hh = c * tile;
var mx = (c == 0) ? gx : int(math.sqrt(gx*gx-c*c) + 0.5);
var my = int(c*4/gx);
var py = centy + (gx-1) * tile;
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var pxr = centx+(c*tile);
var pxl = centx-(c*tile)-tile;
var grplx = [];
var grprx = [];
for (var r=0; r<mx; r+=1) {
if (r<my) {
append(grplx , nil); #skip
append(grprx , nil);
} else {
append(grplx , group.createChild("image").setSize(tile,tile).setTranslation(pxl,py).hide());
append(grprx , group.createChild("image").setSize(tile,tile).setTranslation(pxr,py).hide());
}
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py-=tile;
}
me.terrlayer["L" ~ c] = grplx;
me.terrlayer["R" ~ c] = grprx;
}
setlistener("/controls/switches/terr_on_nd_l", func{
me.request_clear = 1;
});
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};
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var clear = func {
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if (me.radar_cleared == 0) {
me.radar_cleared = 1;
for (var c=0; c<me.tileradiusw; c+=1 ) {
var rowL = me.terrlayer["L" ~ c];
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var rowR = me.terrlayer["R" ~ c];
var len = size(rowL);
for (var r=0; r<len; r+=1) {
if (rowL[r] != nil) {
rowL[r].hide();
rowR[r].hide();
}
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}
}
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}
}
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var draw = func {
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if(me.fetching) return;
if (me.radar_beacon == 0) { # update aircraft reference
var ref = geo.aircraft_position();
me.reference = ref;
if (ref != nil) {
me.reference.heading = getprop("orientation/heading-magnetic-deg");
me.reference.altitudeft = ref.alt() * 3.2808399;
if (me.basealtitudeft == nil) {
var basealtft = me.get_elevation(ref.lat,ref.lon);
if (basealtft == nil) basealtft = 0;
me.basealtitudeft = basealtft + 400;
}
if ((fmgc.FMGCInternal.phase <= 1 or fmgc.FMGCInternal.phase >= 5) and (me.basealtitudeft == 0)) {
var basealtft = me.get_elevation(ref.lat,ref.lon);
if (basealtft == nil) basealtft = 0;
me.basealtitudeft = basealtft + 400;
# me.reference.basealtitudeft = ft + 400 # <- TODO get departure/arrival runway altitude
}
else if ((fmgc.FMGCInternal.phase > 1 and fmgc.FMGCInternal.phase < 5) and (me.basealtitudeft != 0)) {
me.basealtitudeft = 0;
}
}
}
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var range = me.layer.map.getRange(); # Range of Navigation Display
var update_size = (range != me.range);
me.range = range;
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if(update_size){
me.request_clear = 1;
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}
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me.updateTerrain(); # left
if (math.mod(me.radar_beacon,2)==1) me.updateTerrain(); # right
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};